![]() Launch DLC isn't that horrible: A budget has to be allocated for the DLC, people work on the DLC long after the final game has been finished, in many cases before the final game goes gold. I think a lot of people don't like the ethics of it. Please give me money to use the radio, that comes with the car. "Thank you for buying my car.The radio works, and is in the car. " And what difference does it make? You really feel better if you have to load it form a server instead of a disc? Its additional content that you pay extra for not sure why the delivery system get people so animated. I get the impression if this was in development long before the final stages of Dead Space 2's development, then I don't want any part of it: Because I'm clearly getting nickled and said: If it took them that quickly to make it, and if they had the time and resources to stick it on the retail disk, then it must be not worthwhile. Said: " And what difference does it make? You really feel better if you have to load it form a server instead of a disc? Its additional content that you pay extra for not sure why the delivery system get people so animated. ![]()
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